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Trainees’ Perceptions on Project-Based Learning in Computer Graphic Design Training
Muhammad Kholil1, Sutarto Hadiprayitno2

1Muhammad Kholil*, Technology and Vocational Education Postgraduate Program, Universitas Negeri Yogyakarta, Yogyakarta, Indonesia.
2Sutarto Hadiprayitno, Department of Civil Engineering, Faculty of Engineering, Universitas Negeri Yogyakarta, Yogyakarta, Indonesia.
Manuscript received on April 29, 2020. | Revised Manuscript received on May 09, 2020. | Manuscript published on May 30, 2020. | PP: 30-33 | Volume-4, Issue-9, May 2020. | Retrieval Number: I0849054920/2020©BEIESP | DOI: 10.35940/ijmh.I0849.054920
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© The Authors. Published By: Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: The Project-Based Learning Model (PjBL) is one of the models used in vocational learning because it provides learning experiences to produce a product. The purpose of this paper is to describe the trainee’s responses to the benefits gained from the experience of the PjBL activities in the Computer Graphic Design training, which are based on four aspects, technical skill development, project management, teamwork, and relevance. The study was conducted among 31 trainees at the Vocational Training Center in Sleman Regency. Its data collection technique uses a Likert scale questionnaire, and its data analysis technique uses descriptive statistics. The findings of the study indicated that the trainees assume that PjBL activities in computer graphic design training can provide positive learning experiences. The PjBL activities also helped the process of knowledge and skills construction in the form of technical skills. Aspects of teamwork, project management, and relevance can also build soft skills for trainees during the training.
Keywords: Project-Based Learning, Vocational Training, Soft Skills, Technical Skills.